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Posted: Mon, Oct 23, 2017 | By: Dan Murfitt

Welcome to Murf's Knowledge Base!

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MVC planning

Posted: Mon, Oct 23, 2017 | By: Dan Murfitt

Solution setup:<Soln><Soln>.Tests<Soln>.Common<Soln>.Objects<Soln>.IoC<Soln>.DataAccessLayer<Soln>.Repositories<Soln>.IRepositories<Soln>.ServiceLayer<Soln>.Services<Soln>.IServicesNuget pull:UnityUnity.MVC

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RP

Posted: Mon, Nov 13, 2017 | By: Dan Murfitt

RP ideas:https://www.youtube.com/watch?v=5k3casyhOis

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EPIC

Posted: Thu, Nov 2, 2017 | By: Dan Murfitt

The new Epic will have the following entities:Units (Soldier, Spy, Guard, Scout)Buildings (Castle, Turret, Bank, Granary, Walls) Civilisations (Player owned, AI owned) [Religion, Culture (Bonus 1, Bonus 2)] if AI, then will have a DnD 9 grid alignment pattern for behaviour.Players (User logins)Achievements (Awards/Badges awarded to Civs)Games (Each game will have a certain number of turns and a length for each turn, with some other fluff type mechanics [Civs names like h...

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